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    <link>https://www.webmaster-forums.net/serverside-scripting/mmowbg-servers#comment-1126686</link>
    <description> &lt;p&gt;i see...my apologies&lt;/p&gt;
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     <pubDate>Fri, 07 Mar 2003 02:50:09 +0000</pubDate>
 <dc:creator>brady.k</dc:creator>
 <guid isPermaLink="false">comment 1126686 at https://www.webmaster-forums.net</guid>
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    <link>https://www.webmaster-forums.net/serverside-scripting/mmowbg-servers#comment-1126660</link>
    <description> &lt;p&gt;I managed to get through to the people at TDZK and the way theirs is, is they just have it so the script checks when the last time the user was there (I assume it checks on every page load) and sees if it&#039;s been an hour or more and then gives them the appropriate amount of turns.&lt;/p&gt;
&lt;p&gt;And yeah, I think my main problem will be figuring out the more detailed things like units and stuff rather than the regular coding.&lt;/p&gt;
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     <pubDate>Thu, 06 Mar 2003 20:23:08 +0000</pubDate>
 <dc:creator>FinalMjolnir666</dc:creator>
 <guid isPermaLink="false">comment 1126660 at https://www.webmaster-forums.net</guid>
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    <link>https://www.webmaster-forums.net/serverside-scripting/mmowbg-servers#comment-1126587</link>
    <description> &lt;p&gt;the ticker would be an hourly cron job, perl would probably work best but command line php would work.&lt;/p&gt;
&lt;p&gt;there&#039;s alot of logic and balancing to figure out though, as far as statistics and battles.&lt;/p&gt;
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     <pubDate>Thu, 06 Mar 2003 00:53:43 +0000</pubDate>
 <dc:creator>ROB</dc:creator>
 <guid isPermaLink="false">comment 1126587 at https://www.webmaster-forums.net</guid>
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    <link>https://www.webmaster-forums.net/serverside-scripting/mmowbg-servers#comment-1126509</link>
    <description> &lt;p&gt;Turns, as in the turns build up hour after an hour and you use turns to do things, such as move or attack or build or whatever the game you&#039;re playing permits.&lt;/p&gt;
&lt;p&gt;It would basically be a really simple script that just adds one to each entry in a &#039;turns&#039; column (Users table) in the mySQL database.&lt;/p&gt;
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     <pubDate>Wed, 05 Mar 2003 04:11:39 +0000</pubDate>
 <dc:creator>FinalMjolnir666</dc:creator>
 <guid isPermaLink="false">comment 1126509 at https://www.webmaster-forums.net</guid>
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    <link>https://www.webmaster-forums.net/serverside-scripting/mmowbg-servers#comment-1126508</link>
    <description> &lt;p&gt;but you do realize that to host a massively multiplayer game you would require a huge pipe and lots of processing power?  as long as you see that, go for it...&lt;/p&gt;
&lt;p&gt;and on the subject of &quot;turns&quot;, i think most gamers would agree that the best way would be to let only a certain number of people in for however long they want, and then the next person in line can come in...getting booted after an hour of fun is not cool at all&lt;/p&gt;
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     <pubDate>Wed, 05 Mar 2003 02:48:04 +0000</pubDate>
 <dc:creator>brady.k</dc:creator>
 <guid isPermaLink="false">comment 1126508 at https://www.webmaster-forums.net</guid>
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    <link>https://www.webmaster-forums.net/serverside-scripting/mmowbg-servers#comment-1126506</link>
    <description> &lt;p&gt;Like:&lt;br /&gt;
&lt;a href=&quot;http://www.archspace.com&quot; class=&quot;bb-url&quot;&gt;archspace.com&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.tdzk.net&quot; class=&quot;bb-url&quot;&gt;tdzk.net&lt;/a&gt;&lt;br /&gt;
games.swirve.com/earth&lt;br /&gt;
games.swirve.com/utopia&lt;br /&gt;
And the such.&lt;/p&gt;
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     <pubDate>Wed, 05 Mar 2003 01:59:29 +0000</pubDate>
 <dc:creator>FinalMjolnir666</dc:creator>
 <guid isPermaLink="false">comment 1126506 at https://www.webmaster-forums.net</guid>
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    <link>https://www.webmaster-forums.net/serverside-scripting/mmowbg-servers#comment-1126504</link>
    <description> &lt;p&gt;Do you have an example of one?&lt;/p&gt;
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     <pubDate>Wed, 05 Mar 2003 01:46:08 +0000</pubDate>
 <dc:creator>Mark Hensler</dc:creator>
 <guid isPermaLink="false">comment 1126504 at https://www.webmaster-forums.net</guid>
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